Feel free to use the scripts and patchfile that I've created. No I didn't send you a PR, I think it's better if you release the script module. Did you send me a pull request to my github repository of ECWolf? I am still alive :-).įine, I rather thought you gave up retrogaming.Ĭcording to your fork it looks very good. Requires programming knowledge in said in ECWolf - Wolfenstein 3D source port for mods:
#WOLFENSTEIN 3D SOURCE PORT CODE#
#WOLFENSTEIN 3D SOURCE PORT PS2#
I've done the same test in another controller too: a PS2 controller plugged through an USB adapter. And since RetroPie runs in Debian, which is where Ubuntu is based, then it's safe to say that it should work too. It worked just like when I tested it on Windows a few weeks ago: I could access menus simply by pressing Start button, just like ESC key. I'm running Ubuntu 14.04 64-bits, plugged a Xbox360 controller through a wireless receiver, and opened ECWolf 1.3.3 (latest stable version, installed through DRDTeam's PPA). ecwolf files are in /home/pi/RetroPie/roms/ports/wolf3d, all vanilla wolf3d files (with Noah Arcs, Spear of Destiny and Wolf 3d itself) are in wolf3d_14 directory and then I've created a directory I've installed just now ECWolf on my home PC. again a message after ending the current game.One command from ecwolf binary starting with double dashes, this commands just tells ecwolf to search for wl6 files to start Wolfenstein, wl1 would be the demo, sod is Spear of Destiny.Wait 5 Seconds (useless, too but I want to show how this works).
Write Output (useless of course and just for fun).Changedir to wolf3d_14, base path is usually setted in your emulators.cfg (see pushd line).So Wolfenstein 3D.ecwolf with content cd wolf3d_14 Every thing over the wait command is considered as presetup, everything after wait is a postsetup ecwolf format is setted up in two sections.